Also, the recently published skydiver flight model was an instance of a commercial use of FlightGear with JSBSim that resulted in code being shared with us in the spirit of the GPL. For instance, the P-51D that Hal Engel has been developing over the past couple of years (or more?) is very good. It has been both enlightening and exciting to see developers stretch the limits of JSBSim, and use it within FlightGear in ways that were not foreseen previously. However, FlightGear has the longest history with JSBSim and the most active developer community. Since JSBSim is a standalone project, there are other applications that use it such as Outerra, OpenEaagles, and others. Q: What do you enjoy most about developing for FlightGear? I really enjoy seeing the progress being made in the visuals (as a spectator) – in particular I find the Rembrandt project fascinating. Q: Are you happy with the way the FlightGear project is going? And trying to get an official v1.0 release out. Adding more features to JSBSim as needed. Q: What do you plan on doing in the future? Recently, I extended the PID (Proportional-Integral-Derivative) control component in JSBSim to support some work I have been doing. Q: What project are you working on right now?Ĭontinued development of JSBSim. Q: What are your major interests in FlightGear?įlight dynamics and control, but I really like the whole aspect of specifying a model in XML (and other) files – a truly data-driven simulation. It’s been just a few months more than ten years since JSBSim became the default flight model for FlightGear – although it should be said that in these days a “default” flight model has less (or no) meaning compared to back then. I’m the development coordinator (and occasionally accused of being the BDFL) for JSBSim. Q: How long have you been involved in FlightGear?įor over ten years.
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